Level Designer and Illustrator living in Oakland, CA.
Current Role - Associate Level Designer @ Ubisoft San Fransisco, 2021 to Present. Designing FPS Multiplayer maps for XDefiant.
Passion for creating maps for the playfully curious through Level Design. Experience with Snowdrop, Unreal, and Photoshop. Strong 2D art background in illustration and graphic design. Many years of experience as a freelance graphic designer providing illustrations for apparel, tattoo designs and musician merchandise.
AA in Animation and Game Design, Berkeley City College 2020